Hollow Earth

Story Update

So when I started doing stories and Ages for Uru, I set up a tiddlywiki, an offline personal wiki with all my lore information. Since then, tiddlywiki seems to no longer work on any browser, so I spent these last few days working on porting my lore to Zim to manage it. In doing so, I came up with some interesting statistics:

  • Over 25 Age concepts.
  • 50 Character profiles
  • 2 D’ni Areas
  • 1 Major historical event
  • 2 Groups
  • Over 20 Stories

While I’d love to release all that stuff, it’s clear to me that a lot of this needs pruning. Most of the Ages and characters particularly were one-off characters used in one short story with nothing else really planned for them. Others vaguely tied into a story arc, but just in kind of a wink-wink reference that people might get. So, to keep myself sane and focus my stories on the still-massive amount of content I would like to produce, I’ve established four main story arcs that I’ll be focusing on:

  • The Ishveer War Arc
  • The Tharel Arc
  • The Shomat Arc
  • The Devil Arc

Of those, the Devil Arc is the one I’m most excited about. It feels to me like a lot of good modern stories where every little thing is connected. That arc currently spans 11 Ages and 15 characters, although that is liable to change in time.

Next would be the Sholek Arc. I considered ret-conning and merging this into the Devil Arc, given that hey both touch on similar concepts, but Sholek is such an interesting character that he needs to stay in his own timeline.

Ishveer and Tharel are less “Arcs” and more centered around their respective Ages, but require more story work than other one-off Ages like Eder Jonim.

The rest of the stories and Ages and Characters etc. not in those arcs are sadly going to either go away or be repurposed. A lot of the Ages were, if I’m honest with myself, just an excuse to use a D’ni-sounding name.

The hard part, and my future work, will be on building and strengthening the Age concepts I already have. Chiefly, I want to define things to *do* in each Age. I love making scenic Ages like Fens and Bimevi, but I also want to get into working with more technical Writers to make minigames for my Ages. Uru needs more Ages where there are things to do, not things to see, and that’s what I plan on providing.

Filed under: Ages, Development, Uru Community, , , , , , ,

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All posts are my opinion only and do not necessarily reflect the opinions of others.